VR movies let virtual reality into reality

January 11, 2023

The emergence of VR (virtual reality) is a continuation of humanity’s quest for surrealism for millions of years. In recent years, surrealist works have been frequently seen in movies and television. Whether it is through dramas or science fiction movies, they all reflect the hunger and thirst of human beings trying to transcend reality and explore the unknown. VR can provide a dreamy virtual world that surpasses reality. Just meet this need.

As one of the innovative measures, a new VR competition unit was set up at the 74th Venice International Film Festival held this year. This means that in the pursuit of the ultimate immersive viewing experience, VR movies are getting more and more attention.

New Trends in Movie Creation

VR movies, virtual reality movies, use computer systems and sensor technologies to create a three-dimensional environment, creating a new way of human-computer interaction, simulating people's various sensory organ functions including vision, hearing, touch, smell, taste, etc. Allows people to immerse themselves in the virtual world and experience the surrounding environment 360 degrees.

As one of the important positions in the entertainment industry, the film industry has experienced rapid development since its inception. The advent of high-tech VR is bound to have an impact on the traditional film industry. Compared with traditional movies, VR movies allow users to not only be a viewer, but to become a participant and immerse themselves in it. Undoubtedly, VR movies as a new form of film not only make many people look forward to it, but also make some directors eager to try.

In recent years, filmmakers have used their technical superiority and resources to start their transition to VR movies. For example, Oscar-winning director Steven Spielberg has announced that he wants to shoot family-oriented VR movies. Director Zhang Yimou also said that he has the opportunity to enter VR movies in the future. However, in Spielberg's view, VR is a "dangerous medium" for filmmakers because the VR's 360-degree perspective reduces the position of the director and the lens language becomes less important.

Accepted by the mainstream film festival

At the 74th Venice International Film Festival, a VR competition unit was added. This represents the first time that the international mainstream film festival has approved this new category of VR movies. During the festival, people can experience virtual reality technology by watching videos and interacting with them.

In the experience video, people feel the possibilities that artists have encountered in exploring the language of VR movies. Among them, the alert video “Dispatch” is used to split the scene and replace the scenes so that the audience can receive the information of the 911 operator, the police, and the victim at the same time. The audience will be constantly brought to the scene of the homicide to feel the damage. Human tension and fear not only achieved visual movement, but also enabled the audience to achieve physical movement. Snatch ("Snatch") joins the interactive game. During the watching of the movie, the audience can participate in criminal actions, help associates to open safes through quick reactions, and enter different story endings quickly and quickly. increase.

According to VR, there are 22 VR movies on display at the Venice Film Festival. Four of them are Chinese films, including "Self Travel", "The Old Man Who Picks Up Dreams", "Window" and "Home in Lan Ruo Si". VR's "The Dream of the Elderly" has already met with the domestic audience. The film is 11 minutes long. It tells a garbage-sucking old man and his puppy and picks up what others have discarded day after day in a huge garbage truck. Dreams and "repair" stories, we can watch through various types of VR App.

Experience is good, there are many short boards

VR movies have just started. With the gradual improvement of technology, VR will undoubtedly bring disruptive changes to the film and television industry. However, the cost is too high, production is cumbersome, and works are scarcely obvious shortcomings.

Compared with traditional movies, the high production cost of VR movies has become one of the difficult problems for producers. The investment in a five-minute animated VR movie will be in the range of hundreds of thousands or even millions of yuan. Very high. At the same time, the production cycle of VR films is relatively long. For example, the 56-minute "Home in Lanruo Temple" produced about 10 months. In addition, the cost of making VR movies is only the tip of the iceberg of many problems. The technical bottlenecks, narrative logic, shooting production, and hardware and software technology problems faced by VR movies need to be solved one by one. There are also situations in which wearing VR devices for an extended period of time causes discomfort. Therefore, most of the current VR films are clips that can only be controlled up to 20 minutes.

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